I spent yesterday afternoon running around in a bath towel and fox mask, knifing demons. Sucker Punch just dropped a major update Ghost of Tsushima that adds a completely new co-op game mode, complete with its own storyline, visuals, loot and enemies. I’m still sort of mystified by why the developer didn’t try to monetize it in some way, at all, whether through cosmetics or just like, charging $10 for it, but I won’t look a gift horse in the mouth. If you own this game, download this update. If you don’t own this game, buy it, it’s awesome.
What you might not have noticed, however, is that Legends is not the extent of this update. It also comes with some meaty additions to the core single-player mode that revolve around New Game+. Not only can you restart the game with all of your unlocks and abilities from the first run-through, you can use new armor loadouts to make switching equipment a little less onerous.
There’s one bonus, in particular, that I’m here to call out, as noted in the headline: you don’t have to kill dogs anymore. There’s a new “Charm of Canine Friendship” that you can use to pet the dogs and convince them to fight for you, a blessing for everyone that felt a tiny pang of sadness every time they killed a Mongol attack dog when they played the game the first time.
All in all, this is an incredible update. My only issue with Legends is that I don’t like the washed-out visuals that seem to rob the game of the grandeur that defined its core mode, but Legends has some visual flair all its own nonetheless.
Ghost of Tsushima was one of the best surprises of 2020, launching as what looked like a fairly standard open world game built around clomping from icon to icon but transcending that basic format to become a staggeringly gorgeous, satisfying adventure with a tight, well-told story and some of the most engaging combat I’ve seen in an open world melee game. It was already more than worth it for the single player alone, but Legends is just some impressive gravy.